The Cross Product and the Right-Hand Rule
Problem
Visualize the cross product A × B and use the right-hand rule to determine its direction in 3D.
Explanation
The cross product of two 3D vectors and produces a third vector that is perpendicular to both. Its magnitude is:
— where is the angle between and . Geometrically, this is the area of the parallelogram spanned by the two vectors. The direction is given by the famous right-hand rule: point your fingers along , curl them toward , and your thumb points in the direction of .
The Component Formula
For and :
For 2D vectors lying in the -plane (so ), the cross product is purely in the -direction:
This single number is positive if the rotation from to is counterclockwise, negative if clockwise.
Step-by-Step Solution
Given: and (both in the -plane).
Find: , its magnitude, and direction.
Step 1 — Compute the cross product component-by-component.
Using the formula above:
The result is purely in the direction (out of the screen).
Step 2 — Compute the magnitude.
Step 3 — Verify with the geometric formula.
First find the angle between and :
Now verify:
Both methods give the same magnitude.
Step 4 — Right-hand rule for direction.
Point your right hand's fingers along . Curl them toward — the curl is counterclockwise as seen from above. Your thumb points up out of the page, in the direction. ✓
The cross product is anti-commutative: , pointing into the page.
Step 5 — Geometric interpretation.
The magnitude 5 is also the area of the parallelogram spanned by and . (Think of it as base times "height" — the perpendicular distance from 's tip to the line through .)
Answer:
The cross product is perpendicular to both and , points in the direction (out of the screen by the right-hand rule), and has magnitude equal to the area of the parallelogram they span.
Try It
- Adjust the components of A and B with the sliders.
- The visualization shows the parallelogram spanned by the two vectors with its area equal to .
- The HUD shows whether the cross product points OUT (+z) or INTO (−z) the screen, and computes the magnitude.
- When you make and parallel, the cross product collapses to zero.
Interactive Visualization
Parameters
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